Excitable and curious, sparks are full of energy and apply themselves fully to everything they do. Often very eager to put themselves out into the world, sparks worry more about their actions and less about the consequences. Because of their intuition, sparks are excellent at getting out of trouble, and show unmatched passion in many walks of life.
A Spark may, at the beginning of their turn, decide to forgo half of the Action Points in their pool (rounded up) to direct and encourage their allies. This affects all allies they can communicate with in any way, and grants them the following bonuses:
A +1 Bonus on all To-Hit and Cast Rolls.
A +1 Bonus to their Dodge Value.
A +1 Bonus to all Skill Check Rolls.
Alternatively, the Spark may instead grant a +3 Bonus to a single ally on a single roll for the same expenditure of Action Points.